All the weapons felt like they had a certain kick to them. The sound he makes gave me some goosebumps! The Sparq Beam has a nice feel to it, it feels like it has some power behind it and if you know System Shock then you know this is good. Who looks quite similar to the originals I think the face model is done well, there is some nice details on the face to prevent from looking so generic. I like the thriller sounds that play when you come across the first humanoid. The level stay’s very true to the original classic game it does it very well I might add. So far it seems they’re not afraid to add some color in the game. I really like the atmosphere here its dark, smokey, lonely, bloody, and the colors really pop. The demo consist’s of one small yet big part of the game which is the starting point. (Some of the dead crewman reminded me of Resident Evil 0 zombies I love RE 0) We will see how this game turns out around the Holidays in 2017. Though its not quite stictched together this game actually had a lot of RPG elements. I like to support our classics as much as I can as long as they show promise and this game seems promising to me. Instead of doing it a month before release. I think its smart to let the fans try it out really early so they can get good feedback now while the game is under development. There is of course room for improvement but this is a really early part of development. This game seems like its really headed in the perfect direction for System Shock. System Shock is Back! Well almost there is a free demo up online now from Night Dive Studios.
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